NBS-Games Targeting System 3.2 Demo

Experience NBS-Games Targeting System 3.2 before you buy.

Feature-rich targeting framework for Unity with support for lock-on cameras, predictive aiming, threat evaluation, and multiplayer-ready tooling.

Explore interactive demos, preview key workflows, and see how NBS-Games Targeting System 3.2 streamlines your targeting logic inside Unity.

Features

About the plugin

Targeting System 3.2 delivers a complete combat targeting solution for Unity projects. Built by NBS-Games, it combines proven production features with an approachable configuration workflow so you can focus on gameplay.

  • Lock-on, free-aim, and tab-targeting modes with smooth camera transitions.
  • Prediction helpers for projectiles, leading targets, and handling fast-moving enemies.
  • Flexible threat evaluation that prioritises targets by distance, visibility, or custom rules.
  • Extensive events and API surface to integrate with abilities, UI, and AI behaviours.
  • Authoring tools for designers, including visual debuggers and preset profiles.

The package ships with multiple demo scenes—from third-person action to hybrid ECS examples—to help you learn the workflows and accelerate your own implementation.

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