NBS-Games Targeting System 3.2 Demo
Experience NBS-Games Targeting System 3.2 before you buy.
Feature-rich targeting framework for Unity with support for lock-on cameras, predictive aiming, threat evaluation, and multiplayer-ready tooling.
Explore interactive demos, preview key workflows, and see how NBS-Games Targeting System 3.2 streamlines your targeting logic inside Unity.
Features
About the plugin
Targeting System 3.2 delivers a complete combat targeting solution for Unity projects. Built by NBS-Games, it combines proven production features with an approachable configuration workflow so you can focus on gameplay.
- Lock-on, free-aim, and tab-targeting modes with smooth camera transitions.
- Prediction helpers for projectiles, leading targets, and handling fast-moving enemies.
- Flexible threat evaluation that prioritises targets by distance, visibility, or custom rules.
- Extensive events and API surface to integrate with abilities, UI, and AI behaviours.
- Authoring tools for designers, including visual debuggers and preset profiles.
The package ships with multiple demo scenes—from third-person action to hybrid ECS examples—to help you learn the workflows and accelerate your own implementation.
